Workshops

 

Brand Experience & a story about the Olivetti company

 
 
The Brand is not a static pdf with CI guidelines, it is an attitude, it is the character the company chooses for itself - the more we can infuse this chosen values and traits in our daily processes, our decision making and the way we work and speak, the easier our communication and alignment with the people in the audience who share our values will be.
— ANGELIKI
 
 

The “Absurd” Series

 
 
The idea for the “Absurd” Series came when I noticed the same flat illustration style being featured in every website. The more I looked the more similarities I found: in the buttons, the headers, the layouts, even the copy. I understand why we, UX designers play it safe. Predictability is crucial for a smooth user experience. For this project though, I went stray. I examined absurdity as a way to produce more honest and thus more engaging experiences. In this lecture, we dive into the history of Absurdism and study examples from web design, illustration and pop culture in order to push our own design limits.
— Angeliki
 
 
 
 

“Absurd means oddly beautiful”

  • My first talk on visual absurdity at the UX Vienna meetup in March ‘20. I wanted to remind to the audience how absurdity can please our brain, tapping in our vulnerability. I gave examples from illustration, advertising and web design.

“Absurd Design speaks louder”

  • A lecture of my “Absurd” Series. See above.

“Visual Absurdity as a Framework for UX”

  • A lecture of my “Absurd” Series. See above.

 
 
Your presentation today was one of the most inspiring and eyes-opening presentations i heard in a long time. I am so impressed on your view of the relationship between humans and ugliness.
— Caroline, UX specialist
 

Visualising scientific concepts

 

Workshop at Vienna Biocenter

  • The first day we discussed theory and had a critical review of their graphical abstracts. The second day, the students worked on their graphical abstracts and asked questions and help and in the evening, they presented them in an exhibition format, where every student was next to their visual work, receiving questions.

Workshop at the Physics Department

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

Workshop at the Medical University of Vienna

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

 
Overall, I really enjoyed the workshop, as it gave me new perspectives on research visualization. Angeliki is a great teacher. She speaks very calm and explains stuff wisely. I’d like to see more courses like this one.
— Daniel, Researcher at IIASA
 

Workshops on information design for different niches

 

Workshop at Wien Energie

  • The first day we focused in observing and interpreting the images they usually create. On the second day, I was excited to help with their presentation visuals, mostly technical schematic drawings of machines, people and text.

“Illustration & UX”

  • I have been studying how visuals affect the user experience and the branding of a company. In the UxWien Workshop, the audience was product managers and UX designers and after delivering the presentation and discussing on it, we had an illustration and collage tutorial on Inkscape. The Workshop was rated with 4.4/5. At the UXcamp Wien, I gave a similar talk to mostly UX designers and we later discussed use cases brought up by the audience.

“Prototyping with Figma”

  • I gave two Workshops on Figma to Digital Beratung colleagues. The first Workshop introduced the participants to the basic functionality of Figma and how it compares to other tools. The second went into more depth exploring the possibilities and limitations of Figma prototyping.

“Visual Communication for Cultural Orgs”

  • The Workshop took place online, in greek and the audience was very diverse. My goal was to help the students perceive the images for their emotional content; understand where to use photography and where illustration; understand visual trends and movements and finally to help them in prototyping illustrations themselves.

 

We coach you to “read” visuals and tell better visual stories

We give two-day Visual Workshops, after studying our audience really well, in order to package for them all the useful resources, design principles, tips and tricks and softwares based on their visual needs that will help them deliver better visuals. Hit us up to discuss how we can improve your visual output and knowledge transfer.